Exodus was a post-apocalypse third person shooter. The game takes place in a world where plants have taken over. You seek for a reason to how this happened and how to counter-react it. 
Game site: Exodus
Role in the project: Environment Artist
Project Responsibilities:
•    Creation of modular post-apocalypse assets.
•    Meet the deadlines set by Scrum.
•    Creation Diffuse, Normal, Specular, Emissive, Alpha Maps.
•    Imported assets into UDK Engine.
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